http://www.pygame.org/news.html
http://www.reddit.com/r/pygame
I found numerous tutorials and felt that a lot of them covered bad programming habits - not using classes and using numerous global variables. Though I found that with a little tinkering I was able to figure out an approach to using the module.
I've created this blog to not only track my progress in this project, but for numerous other projects that I'll be creating and adding to throughout my IT career.
Not really knowing where to start with the project, I decided it to be a good idea to create the game loop. For this, I created an app class, and upon initialization, will run the main game loop. The game loop is a simple while statement, and when the application is closed - or when the event pygame.QUIT is caught, then the gameloop runs false and terminates.
It now comes down to me needing to figure out the game mechanics and overall planning of classes. In the past with projects like this, I've usually just jumped into them headfirst, but I want to take the time to plan and create a game that will be the best it can be.
Stay tuned for more updates!

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